Forum: Poser - OFFICIAL


Subject: Hi! DAZ 3D wants to chat.

DAZ_Rand opened this issue on Dec 09, 2011 · 1133 posts


wolf359 posted Mon, 19 December 2011 at 2:13 PM

"I've come to the conclusion that really, Smith Micro should be the ones to get Genesis into Poser if it becomes a consumer priority. Why? Because that's how the software industry usually works... Microsoft is the one who wrote the Open Document Format (.odf) plugins and readers for MS Word - OpenOffice.org didn't write it. Same with .doc capability in Open Office - the folks at OOo wrote the .doc importers and exporters. You name the product type, and it's all the same."

I agree Completely The problem I see here is one of people who deluded themselves into believe that the old paradigm would endure for eternity.
What Daz is doing with the Platform dependent nature of their Main Figure( genesis) is No Different than
Complex Lightwave rigs that only truly function within Lightwave
or Complex Blender rigs that only truly function in Blender
and the same for MAX ,MAYA , C4D Softimage et al.

For years people Whined  about how poser /DAZ rigs need to improve.
Well you got what you Demanded
INDUSTRY STANDARD weighting but along with that you get the same incompatibilities that have always existed between the aforementioned pro apps.
And to the merchies who are endlessly wailing about all the work involved in developing for genesis  ..Ok we get it
 its not like the simple old Days of poser content dev
but  frankly you have to just suck it up and adopt the required new tools and technics( however cumbersome& Expensive they may be) or find yourself some other line of work...Sorry!!

Just like all the Flash dev people who have to go back and learn  HTML5
or all the Game dev people who seem to have  to learn a new game programming engine seemingly every year or two. .

Time & technology marches on .

Cheers



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