onimusha opened this issue on Dec 17, 2011 · 739 posts
Blackhearted posted Fri, 23 December 2011 at 12:08 AM
just found a glitch:
on the Anastasia TAN textures, the SSS Scale should be 1.0 (the value got switched to .66 which is supposed to be the texture detail). possibly i messed it up while fixing an issue with the MATs. my apologies. 90% of the time i use the pale textures so i didnt even notice it until right now and noone pointed it out. i was wondering how some peoples renders looked too SSS-ey, but assumed it was just their lighting.
ill be issuing an update tomorrow. when this update goes out it will include all previous tweaks, and ill see if i can put together some bonus content to go with it. in the meantime if you use the Tan mats you can simply change the Scatter node Scale to 1.0.
cheers,
-gabriel