MacMyers opened this issue on Dec 21, 2011 · 33 posts
vilters posted Sat, 24 December 2011 at 7:23 AM
And that is exactly what I do not want.
Most if not all older scripts and content include AO on lights and or materials.
Include a blue correction on textures. (Mostly for V4 but also on Little One and others.)
Include all sorts of fake tips and tricks things from the past.
Load from the Library by clicking or drag-dropping and :
Then, in the newer Poser versions, click IDL to ON, click Gamma correction to ON, and everybody is wondering why the newer Poser versions are worse then the older ones.
That is because manually or by script you are loading OLDER stuff in the Newer Poser versions.
Stuff that was not meant to be rendered with IDL and or Gamma correction.
Please remember; when loading OLDER stuff in NEWER Poser versions that you HAVE to remove the OLD fake corrections from all lights and materials.
After loading Older stuff; Remove all AO from lights and materials and remove all blue corrections.
Even between both new Poser versions, Poser9 and PoserPro 2012, you have to correct lights and shaders for the Gamma Correction PP2012 has, and Poser 9 does not have.
Merry Christmas to you all,
And happy posering.
PS;
you can still use AO on lights and materials.
You can still use those build in blue corrections.
You can still use IBL.
But only for artistc purposes.
Want realism?
Dump the lot and use IDL and gamma Correction.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!