rokket opened this issue on Dec 25, 2011 · 27 posts
rokket posted Mon, 26 December 2011 at 5:16 PM
I think the problem with doing this sort of teture map is getting it right from the start. I have tried BB's skin shader before on a similar project. The texture still comes out solid white. I will try it with a more transparent application and see what happens. I have a couple different versions of her already done. I will apply the VSS skin shader and see what it does.
Thanks for the look.
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