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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 29 12:43 am)
Open the cr2 file and make sure the "File Path" is correct, exp: "Runtime:Textures:texturefilename:texturefile.jpg". Each plane(Surface) has a name to it, FrontPlane, BackPlane, etc. You have to manualy code it in.
Example
prop strawboaterzero:1
{
material Ribbon
{ KdColor 1 1 1 1
KaColor 0 0 0 1
KsColor 0 0 0 1
TextureColor 1 1 1 1
NsExponent 1 tMin 0 tMax 0 tExpo 0.6
bumpStrength 1
ksIgnoreTexture 0
reflectThruLights 1
reflectThruKd 0 // Below is what you may have to code in //
textureMap":Runtime:Textures:Skip1871:SkipsFreebies:Strawboater.jpg"
bumpMap NO_MAP // You notice he has file within a file, this is not needed //
reflectionMap NO_MAP
transparencyMap NO_MAP
ReflectionColor 1 1 1 1
reflectionStrength 1
This is an example of what you will see
Attached Link: http://www.ShareCG.com/v/58236/view/11/Poser/MMA-Cage
Thanks, but I figured out a little work around and uploaded already lolI will bookmark this though as it will come in handy with anything else I share.
Thanks again:)
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1st let me say that I'm not in any way a pro at modelling or texturing, but I'm not new to it either. However, I am new to actually sharing my stuff online.
I have pretty much everything done and ready to go, except a little problem with the the textures.
The problem is when I load the file in Daz, it cannot find the textures. I can manually set the textures in the surfaces tab, that works fine and wouldn't be a problem if I wasn't planning on sharing, but since I am going to share I want the textures to automatically load with the object.
I know this has probably been asked before and if it has I'm sorry for reposting, but I've been searching and trying to figure this out for a couple days now and haven't come up with anything.
So yeah, how can I get the textures to load automatically when I load the object?
Also, for anyone wondering. This is what I plan on sharing :D