Forum: Poser - OFFICIAL


Subject: Mask a Displacement Map

flibbits opened this issue on Dec 28, 2011 · 40 posts


RobynsVeil posted Wed, 28 December 2011 at 10:05 PM

Quote - Multiply with the mask. Where the mask is white, the displacement will remain. Where the mask is black the displacement will be nullified.

 

Consider:

 

White is 1, black is 0.

Any value, x, remains x when you do x * white. Any value, x, is 0 when you do x * black.

Nevr thought of that. Thanks for that, Bagginsbill. (in my black book this goes!)

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