Forum: Carrara


Subject: Distant cityscape tutorial

MarkBremmer opened this issue on Dec 09, 2011 ยท 16 posts


photojoe posted Thu, 29 December 2011 at 7:51 AM

Well of course now that I know surface replicator exists, what about object based replications and how do you make them appear random like traffic or describe motion?

My other question which popped up while playing with shaders (coming from poser to Carrara) is getting use to which channels do what and how certain maps accept the black, grey scale, and white values for say a bump map or glow. Do you know of a good tutorial page on these that explains what each part of the multishader does and how to use it? Also the Alpha Mat shader use is a puzzle to me as is the Adobe AE plugin.

Thanks again Mark, I've been touring your website to, it's fustrating as I see some pretty neat stuff, it's a steep learning curve without a manual or how to guide to use the various features of this software.

PhotoJoe