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Vue F.A.Q (Last Updated: 2024 Nov 29 1:34 pm)



Subject: Problems Importing City From Cinema 4D Using GreyScaleGorilla City Kit


zonkerman ( ) posted Wed, 28 December 2011 at 10:16 PM · edited Wed, 27 November 2024 at 6:08 PM

Hello all.

Has anyone here been able to successfully import a city object from Cinema 4D R12 using GreyScaleGorilla City Kit? I have tried export the city object from Cinema 4D R12 in formats of 3Ds max, Collada, DXF, and OBJ format and all formats result in a giant sphere appearing inside of Vue xstream 9, nothing looks like a city as it did in Cinema 4D R12.  I have a support email into the vendor and am hoping for a reply.


ShawnDriscoll ( ) posted Thu, 29 December 2011 at 1:31 AM

Does the exported OBJ city import back into C4D correctly?

www.youtube.com/user/ShawnDriscollCG


zonkerman ( ) posted Thu, 29 December 2011 at 1:44 AM

Hello Shawn

Not sure what the problem is yet. But I did find out that I can export the core city object instead of the provided presets.  The presets look real good in C4d so was trying to export those but can not for now. The core city parts are exporting but I'm not getting the textures to come through into Vue.

I'm experimenting with maybe just making some buildings from scratch in C4d then import them into Vue. As for the city generator I'll just save it for when I want to make the entire scene inside of C4d on a later project. For now I want this current project's scene to be rendered in Vue.


ShawnDriscoll ( ) posted Thu, 29 December 2011 at 4:10 AM

I guess the trick is to make sure the city buildings in C4D are actual objects and not just instances of buildings before you export in OBJ, which is the format Vue likes for UV mapped objects.

www.youtube.com/user/ShawnDriscollCG


perilous7 ( ) posted Thu, 29 December 2011 at 9:15 AM

as far as i can tell all the objects can be exported properly,its just that there will be a LOT of them.

what id do is isolate one building in c4d and delete the rest then export and check it out as it will be easier to check for mistakes or missing textures etc.

probably the most important thing for a good looking city is the making sure the textures are sorted,which shawn has just covered :-)

 A cleaved head no longer plots.

http://www.perilous7.moonfruit.com


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