Michaelab opened this issue on Dec 29, 2011 · 122 posts
meatSim posted Fri, 30 December 2011 at 1:28 AM
Poser 8 is definitly not as advanced as Genesis. The weightmapping is a great feature, saves all the bloat in a figure like what you have in v4. There are a lot of compelling things about genesis, but here are also trade-offs with giving up poser for DS.
I can only speak to my personal decision, but from my subjective standpoint, the best looking renders I see being posted (in forums, in promo pics etc) seem to be done with poser. Poser 9/pro 2012 has a lot to offer as well. Converting clothes to weightmapped characters is very easy. Scene set up and material room set up is much easier to get a handle on than in previous versions, the cloth room has performed very well and given some stunning results without a lot of effort. It can take a little learning but the potential to expand your capabilities without forking out more money once you own the program is imense
Quote - Yes, sorry. I have Poser 8. Points well taken, thank you to all. And, I agree. It seems making a switch right now, in the middle of a project could be problematic. However, I could just keep my Poser characters in Poser and new ones in Genesis, but it does seem it is more costly to go the Genesis route. I guess I was just thinking about the future because in a way the Poser architecture seems not as advanced as Genesis. Maybe I'm wrong and just seeing 'bright shiny objects'. :)