operaguy opened this issue on Dec 28, 2011 · 171 posts
Winterclaw posted Sat, 31 December 2011 at 9:59 AM
Quote - with SSS on, do we still use specular and specular maps? is it better to set specular to 0.0 ?
I'm going to take a guess and say no (assuming you are using blinn as your specular part). SSS is how light reacts under the skin, specular is how shiny the skin is. Just because you have stuff going on underneath doesn't mean you can't have some shininess on the outside. In fact I just held my hand up to an indoor light and with the light coming in from the window, I could see both SSS and shininess.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)