Michaelab opened this issue on Dec 29, 2011 · 122 posts
blondie9999 posted Mon, 02 January 2012 at 1:01 AM
Quote - Unforturnately, the low-poly mesh that is smoothed at render time in DS means that when it is exported (as an obj) to another program like Cinema 4D, where I do my rendering, the mesh looks worse than V4...
You don't have to export the base, low-poly mesh, You can export it at any subdivision level you want.
Genesis loads with one level of subdivision already applied. If you want to export the low-poly version (for creating morphs or whatnot), you have to set the subdivision level to zero. But if you want a higher-resolution mesh, you can set the subdivision level at 1, 2, or whatever.