Forum: Poser - OFFICIAL


Subject: Making a spec-cleaned texture in PP2012

RobynsVeil opened this issue on Jan 02, 2012 · 71 posts


RobynsVeil posted Tue, 03 January 2012 at 5:01 PM

Quote - :lol:  ... You have really opened a can of worms this time, RobynsVeil.

As I do, TW. :biggrin:

BB says he's aware of this thread but he's up to his armpits in alligators burning the midnight oil coding - he actually has a better solution he's been playing with. Keen to see what this is.

For me, this has been a learning exercise. Since this is (I'm assuming) a hand-cobbled node set - vs matmatic-generated - the nodes each have a specific purpose. To my way of thinking, anyway... such as it is. 😄

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks