Forum: Poser - OFFICIAL


Subject: to much light in almost closed objects!?

Netrunner opened this issue on Jan 02, 2012 · 32 posts


CaptainMARC posted Tue, 03 January 2012 at 8:42 PM

Quote - AFAIK, Shadow Min Bias and several other settings are Percentages or something similar, and therefore not subject to changing your Poser units.

Most likely, absolute values, where 1 = theoretical maximum and any number between that and zero is valid.  I could be wrong but I believe that's how it works.  Not that there's anything to stop you putting a higher than 1 value in such slots, other than getting completely barmy results. 

I WISH somebody could tell us about stuff like this. The manual is completely useless, for example: in the hair room - "Root Stiffness" is defined as "the stiffness of the root" (or something similar - I'm quoting from memory). What use is that?

I want to know the units, the minimum, the maximum, the direction, what does 0 mean? what does 1 mean? what does 100 mean?

Oh, I know I can find out, I can do oodles of test tenders that all take forever...

The bloke who wrote the code must have known what he was doing - so why doesn't he tell us what it all means?

At the moment our only chance is to read every single post by BB, who occaisonally turns up with a gem along the lines of: oh, I happened to find out it's an inverse logarithm set in light years and ignoring your poser units, well, that's fine, I can live with that, but PIITFM (Put It In...)

 

 

 

 

(pi**i)TFM... haha... I quite like that... reminds me that I used to be a nerd hahaha