Forum: Poser - OFFICIAL


Subject: Making a spec-cleaned texture in PP2012

RobynsVeil opened this issue on Jan 02, 2012 · 71 posts


RobynsVeil posted Wed, 04 January 2012 at 5:46 AM

So far, I think I "got" the 4:1.39 thing. Originally a ratio, used as multiples ... and you mess with the red1.39 channel and leave the blue4 channel alone in the subtract node.

Just checkin'...

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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