Forum: Carrara


Subject: Using symmetry when adding new spheres to existing vertex model?

diomede opened this issue on Jan 04, 2012 · 6 posts


diomede posted Thu, 05 January 2012 at 7:53 AM

Thanks. I won't nest the eyes within the base mesh. Eye morphs are vital.  Are there other similar best practices.?  Teeth?  What else?