Forum: DAZ|Studio


Subject: Fooling whom?

manleystanley opened this issue on Jan 03, 2012 · 19 posts


btfurner posted Thu, 05 January 2012 at 11:10 AM

Quote - I can set and watch it all load, still no clue where it is loading from. I see textures being applied, but not how they are applied or where they are applied from. I see the figure posing, not how the pose was applied or from where. And so on.

If these preload scenes where to made to be educational; as with my game example, studio would walk people through how what is loaded from where, how the textures are applied, how the figure is posed, ect. As there are all they show is what can be done, not how it was done. Looking at a painting doesn't tell me how it was painted, what brushes where used, or what paints where used.

Now if these scenes where included with/as part of a video tutorial that would be different. The scene would be the end result with a clear; for some, tutorial of how to get there.

I personally have difficulties keeping up with video tutorials, they loose and confuse me fast, but that is just a me thing.

What is the biggest problem newbies have? Finding and using content, finding and applying poses and textures, and knowing the difference between clothes and mats. These are the top most posted newbie questions. And I think even DAZ will have to admit that CMS has done little more then complicate the matter.

I forget whom's screen cap of their smart content tab I saw, but my first thought was "that is suposed to help????". :lol:

Let me expand on my point. If while the scene was loading the studio interface grayed and the tabs and steps in browsing to the content were highlighted, and the steps for appling the poses and shaders were done the same way, then some one might actually learn something from these scenes.

 

Stan:

I think you are not seeing the big picture. If the CMS is installed and you are a new user following the tutorials like this one:  http://www.youtube.com/watch?feature=player_embedded&v=FTyI2zYHppA

You could follow step by step seeing where the presets are located, materials, clothing, everything. Nothing is hidden or kept from the user. And the RTR scene is a step off that tutorial. If someone wants to see the "How Too" they can follow a tutorial, not just see the RTR Scene.

As you have chosen not to use the CMS, and don't see the same info as a new user would I can expect you would have a different user experience. But a new user is given these "Sets" of tools (tutorials, RTR scenes) examples as a way to learn. Because you don't learn that way, please don't generalize and say we are not doing it right. That is an opinion. We at DAZ are working very hard to help the new users be successful. Is that a problem for existing users? Maybe, but we need new users...many more new users to support this business.

These are business choices we are making. It may not agree with everyone but we believe it will help many more come to enjoy these tools.

Once again, I ask to not tell us everything we are doing wrong, but tell us how you can see us improving to do it better. Constructive criticism is much better than negative rants all the time.

Help us, by giving us suggestions to improve, not how we did it all wrong. I don't think that's asking too much. But just my opinion.