Forum: Poser - OFFICIAL


Subject: Changes to SSS with 2012 SR1

hornet3d opened this issue on Jan 06, 2012 · 15 posts


hornet3d posted Fri, 06 January 2012 at 1:00 PM

Quote - ive re-rendered the same scenes before/after SR1 and they came out identical.  flipping between them in PS shows not one pixel difference.

 

Thank you for that, it does seem that something odd has happened with my system and it might be that it just happeaned when during or around my SR1 installation.  The best way is can describe it is that my renders are now reflecting far more light with SSS but as long as I am the only one seeing it, it is not an issue. 

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.