RobynsVeil opened this issue on Jan 02, 2012 ยท 71 posts
bagginsbill posted Fri, 06 January 2012 at 3:07 PM
Parameters:
Normal Color: Load an example from the texture (click it) that shows what color the normal skin is where it has no specular. The shader will use this sample to calibrate itself to your texture.
Strength: How strong is the removal - in case it over-detects, you can reduce the strength. If it exactly detects correctly, strength of 1 is perfect removal.
Split View: If you want the converted image to be split before/after, enter the split point here. To get a 50/50 split, use .5.
It produces two variations. One is a normal shader for loading on a prop. The other is a "Background" shader for loading on the Poser Background. This makes it real easy to re-render the texture with perfect alignment.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)