Michaelab opened this issue on Jan 05, 2012 · 123 posts
Michaelab posted Fri, 06 January 2012 at 3:09 PM
I have reduced the dimensions to 200 x 200 and it is still only about 35% done after an hour.
I'm trying to think what settings I have to cause the increased rendering time. One thing I remember is that I selected sub surface scattering in the material room for the character's skin. Would that cause a big increase in rendering time?