Michaelab opened this issue on Jan 05, 2012 · 123 posts
RobynsVeil posted Sat, 07 January 2012 at 3:45 AM
Quote - > Quote - I would kill displacement for test renders. Depending how extensive it is used within a scene, that can cause render times to increase significantly.
At 0.000 setting I was told that was too high. How do you 'kill' the displacment setting?
In your render settings, un-tick "Use displacement maps" (in the right-hand column)
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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