RobynsVeil opened this issue on Jan 02, 2012 · 71 posts
RobynsVeil posted Sat, 07 January 2012 at 8:48 PM
It's the Split View thingie - Add(1, 0) fixes it (well, made it white - not sure if that's really a fix).
Put the whole shader on the GROUND instead and used the top camera. The cloth plane was clipping off the side of the texture image.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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