Forum: Blender


Subject: Skin SSS in Blender on Antonia

NanetteTredoux opened this issue on Jan 07, 2012 · 26 posts


NanetteTredoux posted Sun, 08 January 2012 at 2:47 AM

Robyn, as I understand it, the mathematics for subsurface scattering was in a published academic paper, and Blender and Poser both implemented it, probably with some variation. The logical components and even the presets are very similar indeed. Blender had SSS before Poser did, but it took Poser 9 to even make me aware that there was such a thing. And I now have a new machine that lets me do test renders quite quickly. The render above took 1 minute 43 seconds.

The interface for creating material shaders is different, but the principles are the same. I am figuring out the nodes in Blender, but slowly.

Poser 11 Pro, Windows 10

Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch