Forum: Poser - OFFICIAL


Subject: Conforming actors jump or twitch when camera moves?

Cage opened this issue on Dec 24, 2011 · 18 posts


Cage posted Wed, 11 January 2012 at 12:38 AM

I don't know if "flipped" would work outside of jointX/Y/Z or twistX/Y/Z listings, which are reserved for body parts.  They wouldn't do much good in a prop such as a magnet.  But who knows?  Maybe it will do something if moved to a new context.  :unsure:

 

I think you should try it.  :laugh:  I'll be hiding back here, in the bunker.  :lol:

 

One other thing the "flipped" line was doing.  When it was present, those joints which had it incorrectly were not editable in Poser's joint editor.  Apparently this is a switch, or one switch of several, which can tell Poser that this is an affected actor joint and not an editable main joint listing.  Once I removed the flipped, I could edit the joints again and the figure stopped, errr, flipping out.  :lol:

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Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.