jerr3d opened this issue on Jan 06, 2012 ยท 304 posts
JoePublic posted Wed, 11 January 2012 at 2:08 AM
My point is, any mesh with good topology and a reasonable polygon count can be turned into any other mesh.
So why support a dozend of incompatible figures if you can have all the diversity you ever want just by using a single figure ?
It's just a waste of time and energy you could rather use to make art. (Or simply have fun in Poser)