Forum: Poser - OFFICIAL


Subject: How Much is Too Many Polygons for a Model?

Ragtopjohnny opened this issue on Jan 15, 2012 · 95 posts


Ragtopjohnny posted Sun, 15 January 2012 at 11:11 AM

Thank you all for your honest inputs ---

I like the idea of breaking down the loading of the prop, I'll have to do that for the castle.  I'm one that's into highly detailed items personally, and my standards are set too high for the community, not wanting them to be disappointed in the release of the item. 

I guess the way I'll do it is optimize after, and break down into loading of individual areas of the castle exterior for renders or all at once, since it's scaled to Poser People. 

I'll also do the high end textures and low, that sounds like a very good idea too. 

Thanks for everyone's feedback 😄

 

 

 

Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/

PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.