Forum: Poser - OFFICIAL


Subject: How Much is Too Many Polygons for a Model?

Ragtopjohnny opened this issue on Jan 15, 2012 · 95 posts


vilters posted Mon, 16 January 2012 at 2:14 AM

Exactly:
The render engine does not see or look at poly count at all.
It does not matter.

But Poly count and textures consume memory and slow a PC (or MAC) down

Polycount is invisible but the textures are visible.
So I prefer a lower poly count but more and better textures.

Texturs are rendered, textures are visible.

So from the past and into the future, I prefer a lower Poly count with high resolution textures.

The render output is always better off with better textures, and a  good bump and displacement combination.

 

 

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