Forum: Poser - OFFICIAL


Subject: How Much is Too Many Polygons for a Model?

Ragtopjohnny opened this issue on Jan 15, 2012 ยท 95 posts


JoePublic posted Mon, 16 January 2012 at 5:56 AM

As for architecture modelling, try to emulate Stonemason.

He really hits the right balance between polygon count and texture size.

I can load complete photorealistic looking citys in Poser without my OpenGL preview noticeable slowing down.