Forum: Poser - OFFICIAL


Subject: INJ/REM.. and MAT Question too!

TheDuckee opened this issue on Jan 16, 2012 · 20 posts


SamTherapy posted Tue, 17 January 2012 at 9:58 AM

Dial Spin morphs as they're known, are generally frowned on now but the Marketplace is still full of 'em.  In order to make your character worthwhile, you really need to add value.  A custom morph and a very good and unique texture are, while not essential, a definite plus.

I'd go so far as to say Dial Spin and Merchant Resource based characters have pretty much fucked up the market, since it's relatively easy to make a "new" character from them.  Consequently, the market is flooded with cookie cutter characters.

I gave up texture and characters because it's too much work for too little reward.  Yes, I used Dial Spins (they were still acceptable at the time) but all my characters were unique and I never once used a premade base texture.

I'm now sharpening my modelling skills because there seems to be a more buoyant market with a longer sale time.  Texture sets tend to be like music charts; here today, gone tomorrow.  Also, IMO, models have a higher percieved value than textures.  For roughly the same amount of work you can usually charge more for a model than for a texture.

Unless you're prepared to put in some serious hard work like Blackhearted - his characters are unique and beyond a doubt the best you'll get - you'll be working for next to nothing.  No disrespect to you but as a beginner, you just won't have the chops to compete so you'll have to sell your stuff at a much lower price, at least to start with.  

If after all that, you absolutely, positively need to kill every motherfu... sorry, wrong reference; I mean, you absolutely, positively need to make character sets, pick a slant that nobody's done before.  Be careful though, because if you're too unique, nobody will buy it.  My best selling sets were humanoid robot textures with glow in the dark bits.  Nobody had done that before but hey guess what, soon after everyone was doing them.  :) 

Coppula eam se non posit acceptera jocularum.

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