Forum: Poser - OFFICIAL


Subject: How Much is Too Many Polygons for a Model?

Ragtopjohnny opened this issue on Jan 15, 2012 · 95 posts


Eric Walters posted Tue, 17 January 2012 at 4:33 PM

 I agree with your humble opinion! Just saying that a respectable proportion of the population has a vertical crease at the tip of the nose- as if two halves are not completely joined- and there were not enough polys to make that in V4's nose-someone who is good with D maps might be able to do that. I've yet to see a single image showing that in a render.

I only noticed it when making celebrity likenesses a few months back with Zbrush. I have yet to learn how to make good D maps as I am new to Zbrush. My attempts with Pshop brushes were NOT great. :-)

 

Quote - Of course you can not solve everything with displacement/normal maps but it is far too underused IMO.