Pret-a-3D opened this issue on May 13, 2009 · 104 posts
villalobos posted Thu, 19 January 2012 at 7:09 AM
Thanks Paolo for this thread.
You solved a problem I had in using morph loader in DS4 with Blender. After many unsuccesfulll trials I found out that the problem was with the group names not being preserved in the obj exported from Blender.
So I made a search, found this thread and had the solution (I didn't know and wouldn't ever have imagined I had to check the poly groups option when importing and exporting from Blender).
Now I can go on...