Forum: Poser - OFFICIAL


Subject: How Much is Too Many Polygons for a Model?

Ragtopjohnny opened this issue on Jan 15, 2012 ยท 95 posts


Gareee posted Thu, 19 January 2012 at 11:20 AM

I understand completely. I wouldn't break flat walls in two, but back, front sides, and maybe turret or roof parts can be separately loaded.

Something else to consider, is parts might be reused as new castle parts. (Look at the product description images in my fantasy castle plus product at Daz for ideas.)

That product has been quite successful for me, probably because there is such a big installed base of stonemason products.

I know its more packaging work hell, but if it ends up a more versitile item, there is a larger potential customer market.

Way too many people take way too many things way too seriously.