Forum: Poser - OFFICIAL


Subject: Fake vs Real

Coleman opened this issue on Jan 20, 2012 · 85 posts


Eric Walters posted Sat, 21 January 2012 at 4:38 PM

Thanks BB

I wll make some renders and post. Going out into the "REAL" world for a bit first.

 

Quote - Eric,

I'm at a disadvantage since I don't have experience with LW, so I'm totally speculating with zero data what the differences are.

One thing I'm well aware of and concerned with is that Poser IDL is Indirect DIFFUSE Light - this equation says zippo about specular effects, and we have to construct those ourselves. But as I've been posting recently, the new-improved Reflect node can do all sorts of specular highlights (blurred reflections) much better than before. It is now possible to get great highlights from an HDR EnvSphere, and this was not the case in the past.

Maybe we start a new thread? Can you show me something simple, like a sphere, rendered in LW and Poser and then I can address the question?