Forum: Carrara


Subject: Distant cityscape tutorial

MarkBremmer opened this issue on Dec 09, 2011 · 16 posts


MarkBremmer posted Sun, 22 January 2012 at 2:40 PM

You will need to have a manually created texture map for that and load it into the replicator color channel. 

I have a little tutorial about making  a road on a terrain (I don't know if that is what you meant when you say "your made roads") but it would essentially the the inverse of the texture map of the road - used as a replication channel.