JAFO opened this issue on Jan 22, 2012 · 17 posts
bagginsbill posted Sun, 22 January 2012 at 10:32 PM
Quote - thanks hborre .. i no longer wonder why you wear the big red S... this is an EZSkin tex i guess it still needs a bit-o-fixin but still much easier than brewing my own.
JAFO
There is no such thing as an EZSkin tex. (texture) Textures are pictures. EZSkin doesn't come with pictures. It applies shaders.
The EZSkin shader that is applied is not what you showed above. It's got scatter, and was derived from one I posted at RDNA.
Alternate_Diffuse is not a glow channel. It's an output channel. People keep saying to stop that because it glows. Almost all the channels glow if you plug a color in that is not influenced by total darkness.
The lighting nodes are the reason we use the Alternate_Diffuse channel. The channel is there so you can choose which lighting calculation to use, such as Diffuse, Scatter, or Clay. It is only when you apply a calculation that never goes to zero that you get a glow effect.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)