corinthianscori opened this issue on Jan 23, 2012 ยท 14 posts
LaurieA posted Mon, 23 January 2012 at 10:28 PM
I use very fine "bevels". What that really is is another edge loop slid up close to the corner edge. I prefer this way because very few edges in nature/real world look perfectly sharp ;). This is only my personal preference tho...lol. Spliting edges does keep the poly counts down tho and if you are worried about that, you should just split the edges :).
Laurie