Reddog9 opened this issue on Jun 10, 2011 · 164 posts
RobynsVeil posted Tue, 24 January 2012 at 5:01 AM
Quote - The scripts are designed to read Poser files, ie .CR2, .PP2, .PZ2 (.MC6 soon / possibly) directly into Blender. The Mat Reader I'm working on now directly reads a Poser Material file, .PZ2, and applies the material changes to the selected object. (The character must have the materials created & assigned in the first place which is what the character importer does).
It will change color values, alphla values, assigned textures, etc.
The shader would be a basic ImageMap connected to Diffuse_Color, right? Or do you read any nodes connected to Alternate_Diffuse?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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