rokket opened this issue on Jan 24, 2012 ยท 14 posts
rokket posted Wed, 25 January 2012 at 4:40 PM
I will give the ears another go later. The texture on the lenses is just a temporary thing. I UV mapped the whole mask and will do a formal texture on it later. I threw a blue hue into the specular node which I will remove for that.
What do you recommend as a good shader for the lenses?
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.