Forum: 3D Modeling


Subject: Advice on making figure with two arms and tentacles attached to sides

johnr1969 opened this issue on Jan 20, 2012 ยท 8 posts


johnr1969 posted Thu, 26 January 2012 at 5:12 PM

Thanks again for the advice - so is this a possible workflow?

1.Sculpt in Mudbox,

  1. Export med/high res to Maya and Retopologize,

  2. Unwrap new Retop mesh,

  3. Import mesh back to Mudbox,

  4. Open up retopo'ed and unwrapped mesh in a new Mudbox scene - and continue sculpting/painting?