Vestmann opened this issue on Jan 24, 2012 · 569 posts
Vestmann posted Thu, 26 January 2012 at 5:33 PM
Quote - > Quote - I'll be the first to admit that my testing methods leave a LOT to be desired. However, I did try to convert a dial-spin character using the script using the methods I'd outlined in the Guide and ended up with bending issues in the arms and such.
If you'd like, I could/should re-create that scenario and do some renders.
Any details would be good. It's not too late to try to refine our process to address such problems, but we need to understand them, first. A pity these things didn't come out during beta testing. :sad: But I guess one needs to anticipate that sort of thing, and we can work to try to fix it. :thumbupboth:
I was under the impression that we'd finish working on the main figure and then turn to clothing issues...