Here I used rodpanther's settings (actually this is where I started). The problem I get is in RED: it's too "glass-like" rather than a 'transparent ghostly aperition' (dead guy looking over my shoulder agrees ;-) I can play with positioning and lights and get close the effect but any attempt move or animate her and it's back to this (especially in the hip/body areas where the sense of depth goes right out the door. And the GREEN mark is where I try to make her eyes glow, trouble is that the traparancy/reflection combo shines the light 'inside' her (could probably fix that with two tiny lights and a gell filter - but would be easier/nicer in Bryce) My brain's been kicking around the possibilities of full-body transparancy maps.....maybe... (hmmmm, wonder if that librarian from Ghostbusters is looking for a new gig...)