Vestmann opened this issue on Jan 24, 2012 · 569 posts
hborre posted Fri, 27 January 2012 at 7:39 PM
Anupaum, I don't want to derail the OP, however, I did run my own VSS on a WM V4 and it does still work. Weight mapping has not affect it. But I did find that if the original skin texture nodes are named something other than image_map, then the nodes become disconnected when VSS is synchronized. I went back into the Mat Room, copied the offending nodes (in my case, the skin texture I was using had Color_map instead of Image_map) and pasted them back. That will rename them to Image_map. Reconnect them to the PoserSurface and synchronize again.
But I would double check the original skin texture first.