Forum: Poser - OFFICIAL


Subject: I don't understand Texturing obviously. Why doesn't this work?

MacMyers opened this issue on Jan 29, 2012 ยท 8 posts


PhilC posted Sun, 29 January 2012 at 6:08 PM

It may depend on the default UV mapping currently applied to the objects. Have you created new UV mapping for the objects?

However I'm not entirely sure exactly how you have the scene set up. When you say that one side is invisible do you mean invisible in preview? If so that is to be expected if the polygons are facing away from the camera. They will become visible when rendered.

Are the two planes very close together? If so one may be causing interference with the other.

If you think I can help I'll be happy to look at what you have. Just save the scene and email me the PZ3 and the file texture in a zip. That way I'll be able to see exactly what you have and be able to give you a more accurate answer.

pcooke@philc.net