onimusha opened this issue on Dec 17, 2011 ยท 739 posts
basicwiz posted Mon, 30 January 2012 at 9:16 AM
Quote - Is it okay or normal that you use the morphtool after a simulation to smooth polys as example or do i have to change the mesh until it has no crunches in every simulation ? Any hints would be fine...then i would add a dynamic version to my next product.
I have no problems using the morph tool for smoothing as long as it is a minor operation. Items that fall apart or items that crinkle up in clusters twice the diameter of the limb they are supposed to drape on are not cool.
While I'm not interested in either line you describe, I'm more than willing to test for you and give detailed feedback about the problems I see. The more conent creators we can get onboard with this project, the sooner it will become mainstream.
And the lack of Tutorials on how to make dynamic clothes is why I was begging LaurieA to make a tut! :) She's really good!