onimusha opened this issue on Dec 17, 2011 · 739 posts
Letterworks posted Mon, 30 January 2012 at 5:13 PM
I'd like to think so :)
Click for a large look.
Used Poser's Autoconforming tools, some weightmap re-painteing (also in Poser), PhilC's CR2 editor to remove unwanted morphs, magnets, and bone groups, then a few JCMs to fix what the weightmaos didn;t (which may be just my learning curve with the weight maps at this point).
Conformers, like Dynamic and Hybrid clothing all have their places. Each are tools to use to get the best effects in your renders.
As far as why more vendors don't produce more dynamic clothing, I think the answer is fairly simple... There are what, half a dozen people in this thread advocating dynamic only. Suppose ALL of them purchase a dynamic product (as fair stretch since rarely do ALL of the people asking for a product, or even a type of product actually buy it if someone makes it) at say $10.00, that barely covers the vendor's cost in time at a reasonable hourly rate, including testing and textureing. while the ratio of conforming users to dynamic users is very large, let'c call it 10 to 1 (which is probably EXTREMELY low!) now we are getting into the range where feasable to sell poser products. It;ssimple economic.