santicor opened this issue on Oct 25, 2011 · 67 posts
Vially posted Wed, 01 February 2012 at 7:19 PM
I have a question on that rear (no pun intended) shot...
Are you going to model a spinal column, or just the indent where it belongs?
Sorry if that sounds rough, but there are what.. 33 vertibrea in the human body?, and while they do tend on the most bart to not be visible... they do come to the foreground between the shoulderblades and especially at the base of the neck...
My $0.02 :)
Quote - comments are so great I have been in my own world on this for too long. All great observations, thanks
NO not weight mapped - I actually am all P7 so far , I have P8, but I think I would need to get P9 to weight map, correct?
the boobs, yeah they are big, but
A. I like big boobs
B. it is better to build base mesh with large boobs and use a shrinker morph than it is to build flat chested girl and have to morph to get bigger. You tend to run out of verts and be able to stay smooth,when you inflate the flat chested girl to a big size.
agree on the collars definition, yeah. On the shoulder blades ,though... Check out T girl. I think i like the amount of shoulder balde poping out on her, and i might just JCM the blades to pop out when she goes into pose like natural stand girl (on our right) But you are right the blades gotta pop.
Also , On T pose girl i have her arm out because I am really unsure about the dimensions of this figures arms, hands. Are the arms too skinny? hows the relative lengths look , realistic?