santicor opened this issue on Oct 25, 2011 ยท 67 posts
LaurieA posted Wed, 01 February 2012 at 7:33 PM
Quote - She looks awfully low poly, and there are no real facial edgeloops to work with. That will really limit facial morphing.
How many polys is the figure?
I was thinking she also doesn't have enough at other key areas like the top of the thigh, the elbow, shoulder, etc. Could also use a little better topology, but I'm lousy at that too, so I can't really talk...lol.
Laurie