Snarlygribbly opened this issue on Feb 01, 2012 ยท 84 posts
Snarlygribbly posted Thu, 02 February 2012 at 4:39 PM
Quote - Latest builds? You mean there's a change in SR2? I haven't installed it yet. What's different?
Scatter node now has a Scatter_Group input.
It means we can put the skin in one scatter group, and mouth materials in another. No more blue skin that way. Same with skin/nostrils materials.
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