Forum: Vue


Subject: Character Modeling and Animation Program Advice

Paula Sanders opened this issue on Feb 03, 2012 ยท 14 posts


Paloth posted Sun, 05 February 2012 at 1:06 AM

That was an epic response, forester, but I don't believe anyone in this thread suggested that character creators should start with Zbrush or Mudbox to the exclusion of a conventional modeling/animation package. That being said, you could create a character from the ground up in Zbrush and then do a retopology (in a program like 3dcoat) to optimize for bending and animation in Maya.

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