232bird opened this issue on Feb 05, 2012 · 5 posts
232bird posted Mon, 06 February 2012 at 12:04 PM
Maybe a silly question, but do you know how to do that? I did some research b/c f your post and was led to the EXP Exporter tool in Daz Studio. Got it to work, but it only created inject/remove files, which I could have done on my own. So I edited the inj/rem pose and geometry pz2s manually with the Daz ones (morphs++, etc) as a template, and it worked to bring the morphs into their own channel, except that they overwrote the "strength" dial under the Deformers tab. It happened as Poser went down the list of readscript calls in the injet pz2, so the last morph in the pz2 was the only one injected by the time it finished loading.