Forum: Blender


Subject: Making a face morph for genesis

millighost opened this issue on Aug 29, 2011 ยท 104 posts


millighost posted Wed, 08 February 2012 at 1:43 PM

> Quote - ... I don't think you can create a shape key additive to another one (that is, with a previous one applied and visible in edit mode), but I'm willing to be corrected on that point.

You can enable shapekeys in edit mode by clicking on the small cube-lookalike button (see illustration). That enables the shapekeys in edit mode according to their current value. That includes the shapekey you are currently modifying, though. So to use it, you have to dial the shapekey to 1 before going into edit mode, otherwise you will not see what you are doing.